![]() I even state that your experience may be different. :)Įdit: Why is this being downrated?I believe my opinion is valid and presented in a constructive manner. Your mileage may vary, but this is my personal experience. ![]() It's a shame, because it'd be nice to make money off leveling enchanting, rather than keeping it the insane money sink that it's always been. Even at very low prices for the enchants, low level non-twink enchants rarely sell. Most people wont look on the AH, they'll ask in trade. People who are leveling often simply do not buy enchants because their gear is replaced so quickly, and because the late introduction of this feature has done little to break the "find an enchanter in person" mindset. Mine - Provides ore-related work orders and mineral nodes each day.Comment by XaemoonI find that as of this writing, selling enchants on the AH is very difficult pre-60, unless the enchant is twink-related.Herb Garden - Provides herb work orders and Draenor herbs each day, transmogrification farm equipment.Pet Menagerie - Provides pet battle dailies.Fishing Hut - Provides fishing dailies, Nat Pagle as a follower and a water strider mount.The following buildings are located on reserved plots and are available to all players, regardless of their professions or garrison architecture choices. Stables - Collect and train special mounts, allows player to stay mounted while gathering profession materials, increases mount speed on Draenor.Mage Tower ( ) / Spirit Lodge ( ) - Travel via portals throughout Draenor, occasional buffs.Gnomish Gearworks ( ) / Goblin Workshop ( ) - Grants one Siege engine each day, other craft able items.Dwarven Bunker ( ) / War Mill ( ) - Bonus rolls on raid drops, transmogrification sets, follower upgrades.Barracks - Allows for more followers for each building level, unlocks bodyguards.Trading Post - Generates profession resources, access to the Sha'tari Defense ( ) and Laughing Skull Orcs ( ) factions.Lumber Mill - Unlocks timber gathering from trees out in the world, turning them into garrison resources, Grants access to a special pet.Inn - Awards special transmog-able, toy and pet rewards via dungeon quests, gear and .Gladiator's Sanctum - Access to PvP gear, toys and titles.Barn - Grants bonus crafting reagents, a special pet and top-tier food items.The Tannery - Allows players to create leatherworking items, generates leatherworking reagents.Tailoring Emporium - Allows players to create tailoring items, generates tailoring reagents.Storehouse - Access to personal, guild banks, transmogrification and void storage vendors. ![]()
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